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ET Production / Flappy Planets

Privacy Policy

Draft prepared for review: 2026-11-11

Draft · release verification required

This policy is not ready for publication or App Store submission. The game’s release-build diagnostics and the remaining items below need owner confirmation first.

On this pageAbout this gameScores and preferences on your deviceApple Game CenterAdvertising, purchases, and analyticsUnity diagnostics: release review requiredSupport messagesQuestions and requestsPlayer support ↗

About this game

Flappy Planets is an iOS game developed by ET Production using Unity. This draft reflects the game source and local project settings reviewed for this website. It must be checked against the actual release build before publication.

Scores and preferences on your device

The game saves your high score, music volume, sound-effects volume, and per-player score-submission state locally using Unity PlayerPrefs. The inspected game does not implement a custom account system, custom cloud saves, or an ET Production backend.

Apple Game Center

Game Center is used for authentication and leaderboards. The game uses your Game Center player identifier internally, reads your existing leaderboard score, and submits your highest score to Apple’s Game Center service. Apple’s native interface displays the leaderboard. Apple handles information associated with its service under its own privacy notice, linked below. Playing and saving a local high score do not require Game Center sign-in.

Advertising, purchases, and analytics

The owner reports no advertisements, tracking, or in-app purchases. The inspected project has Unity Analytics, Unity Ads, purchasing, and Cloud Diagnostics reporting disabled, and no intentionally integrated third-party analytics or crash-reporting SDK was found. This is not a guarantee that the Unity runtime sends no data: the Engine Diagnostics and submitAnalytics settings described below still require release-build verification.

Unity diagnostics: release review required

The developer plans to disable Engine Diagnostics before public release. The inspected Unity Cloud-linked project still has Engine Diagnostics enabled and submitAnalytics set. Unity documents that diagnostic collection can be controlled in project settings, build profiles, and its dashboard. The final policy must describe the chosen release configuration, any collected data and its purpose, recipients, retention, and applicable choices. This draft does not claim that diagnostics are absent or that their actual data flow has been verified.

Support messages

When you email [email protected], we receive your email address and the information and attachments you choose to send. Include only what is needed to explain the issue. Do not send passwords or sensitive personal information. Support mail is forwarded using Cloudflare Email Routing; the final support-mail retention and deletion process needs owner confirmation.

Questions and requests

Contact [email protected] with questions about Flappy Planets or its handling of information. Do not assume that removing the app removes scores already submitted to Game Center; consult Apple’s Game Center privacy information and settings for that service.

Before this policy is published

  • Disable Engine Diagnostics before release as planned, then verify Engine Diagnostics, submitAnalytics, and Unity Dashboard settings for the exact iOS build, including build-profile overrides and runtime network traffic.
  • Verify the exported iOS app’s privacy manifests, bundled plugins, and App Store privacy answers. TestFlight or Apple crash reporting must be distinguished from a custom crash-reporting SDK.
  • Confirm support-mail retention, mailbox provider, deletion process, developer contact details, target age audience, and any jurisdiction-specific disclosures before approving the final policy.

Service privacy information

  • Apple Game Center & Privacy ↗
  • Unity diagnostics settings ↗
  • Apple App Privacy Details ↗

Questions about Flappy Planets?

Email Support ↗
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